Near Death

You enter Near Death with 25 Vitality. Once you are restored to 50 Vitality, you are restored to 1 HP. Each turn while Near Death, you lose Vitality based on your Agility. Whenever you take damage while Near Death, you lose Vitality. The Vitality you lose is increased based on the number of times you've taken damage while Near Death thus far. For every 10 Endurance you have, each tier takes another hit to progress to ( For example, at 30 Endurance, it would take three instances of damage before you will begin to lose more Vitality per damage instance ). Whenever Allies heal you, you recover Vitality. This Healing amount is increased based on your Charisma. Whenever allies assist you while Near Death, you recover Vitality. This amount is increased based on your Insight. Assistance takes 5 AP. After recovering from Near Death, you rebound in Mana and AP. The amount of Mana and AP you begin with after being restored is based on your Intelligence and Dexterity. ( Mana is Int, AP is Dex ) Each time you enter Near Death in any given encounter, you enter with less and less Vitality. This reduction of Vitality is reduced by your Strength.